Wednesday, 25 April 2012

Peter Molyneux


  • "We as an industry do have a moral responsibility," says Peter Molyneux, ex-CEO of Lionhead Studios "Anyone who does something for a mass market has a responsibility. You tread carefully on the lessons that you teach. That line that 'if a game is fun, it is okay'-that sounds trivial. If it is obvious this is an artificial world and you can't do these things in real life, then that is more acceptable. But if it parades itself as a real world, you have to be careful about that."

Peter Molyneux makes an interesting argument and one that has been fought before in movie classification. That more realistic games, set realistic scenarios have to be stricter with their morals as they obviously hold a more persuasive power due to it being so close to reality. Molyneux also say that on the other hand more fantasy style games have a more room to 'play' as their persuasive power is more diminished due to distance from reality.


I think Peter Molyneux is right it what he is saying, that game designers who design super realistic games do have to think about the statements they make about society and the morals they choose to portray in their games. The imagery in the game is so close to that of reality it could easily desensitize you to the barrier between reality and fiction. On a more personal level I feel that this quote from Peter Molyneux has opened my eyes more on how the industry works and how this could affect my future in the industry.






http://www.gamasutra.com/view/feature/130594/ethics_of_game_design.php?print=1

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